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Table of Contents
CoverTitlePageCreditsCopyrightPublisher'sNoteDedicationAcknowledgmentsAbouttheAuthorIntroductionChapter1:IntroductiontoComputerGraphicsand3DArt?ComputerGraphicsTheStagesofProductionTheCGProductionWorkflowCoreConceptsBasicFilmConceptsSummaryChapter2:JumpinginHeadfirst,withBothFeetYouPuttheUinUIProjectOverview:TheSolarSystemThePreproductionProcess:PlanningCreatingaProjectTheProductionProcess:CreatingandAnimatingtheObjectsHierarchyandMayaObjectStructureTheSolarSystemResumedOutputtingYourWork:PlayblastingSummaryChapter3:TheMaya2012InterfaceNavigatinginMayaMaya’sLayoutBuildingaDecorativeBoxMappingtheBox’sReferencePlaneswithHypershadeOrganizingWorkflowwithLayerEditorModelingtheDecorativeBoxEditingtheDecorativeBoxModelUsingtheShelfContinuingtheDecorativeBoxModelFinishingtheDecorativeBoxModelSummaryChapter4:BeginningPolygonalModelingPlanningYourModelPolygonBasicsPolyEditingToolsPuttingtheToolstoUse:MakingaSimpleHandCreatingAreasofDetailonaPolyMeshModelingaClassicSteamLocomotiveSuggestionsforModelingPolygonsSummaryChapter5:ModelingwithNURBS,Subdivisions,andDeformersNURBS!NURBS!UsingNURBSSurfacingtoCreatePolygonsConvertingaNURBSModeltoPolygonsEditingNURBSSurfacesPatchModeling:ALocomotiveDetailUsingArtisantoSculptNURBSModelingwithSimpleDeformersTheLatticeDeformerAnimatingthroughaLatticeSubdivisionSurfacesCreatingaStarfishBuildingaTeakettleSummaryChapter6:PracticalExperienceBeginningtheWagonProjectModelingtheSidePanelsCreatingtheWagonBodyModelingtheWheelsMakingtheWoodRailingsAddingExtraDetailsSummaryChapter7:MayaShadingandTexturingMayaShadingShaderTypesShaderAttributesTexturingtheAxeTexturesandSurfacesTexturesandUVSfortheRedWagonPhotorealMapping:TheDecorativeBoxForFurtherStudySummaryChapter8:IntroductiontoAnimationKeyframeAnimation—BouncingaBallThrowinganAxeReplacinganObjectAnimatingFlyingTextRiggingtheLocomotive,Part1AnimatingaCatapultSummaryChapter9:MoreAnimation!SkeletonsandKinematicsSkeletons:TheHandInverseKinematicsBasicRelationships:ConstraintsBasicRelationships:Set-DrivenKeysApplication:RiggingtheLocomotiveSummaryChapter10:MayaLightingBasicLightingConceptsMayaLightsLightLinkingAddingShadowsRaytracingSoftShadowsmentalrayLightingmentalrayPhysicalSunandSkyLightingEffectsLightingtheDecorativeBoxFurtherLightingPracticeTipsforUsingandAnimatingLightsSummaryChapter11:MayaRenderingRenderingSetupPreviewingYourRender:TheRenderViewWindowReflectionsandRefractionsUsingCamerasMotionBlurBatchRenderingRenderingtheWineBottlementalrayforMayaRenderLayersFinalGatherAmbientOcclusionHDRIRenderingtheDecorativeBoxSummaryChapter12:MayaDynamicsandEffectsAnOverviewofDynamicsandMayaNucleusRigidandSoftDynamicBodiesAnimatingwithDynamics:ThePoolTablenParticleDynamicsEmittingnParticlesAnimatingaParticleEffect:LocomotiveSteamIntroductiontoPaintEffectsToonShadingCustomizingMayaSummaryWhereDoYouGofromHere?IndexColorGallery [ Pobierz całość w formacie PDF ]

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